![]() ![]() ![]() This is done as a reusable authoring approach to creating Materials for Paragon. Note the use of Material Functions to set up the base for the skin Material. The character's skin is created through the use of UE4's Subsurface Profile shading model. ![]() To view this showcase, simply open the project and press Play In Editor to see the cinematic pan-around.įor more information on the tech used to produce this character, please refer to this Unreal Engine Livestream - Tech & Techniques Behind Creating the Characters for Paragon. Andrew transitioned to Art Director for Star Wars Battlefront 2 and beyond, and is now at Embark Studios, Stockholm continuing the adventure.The purpose of this showcase is to demonstrate the use of high-quality character shader techniques, similarly to those used on characters from Epic's MOBA game Paragon. Working at various studios over the years including Splash Damage, Grin, Starbreeze, and DICE, he’s spent much of the time as a generalist or environment artist on games such as Battlefield 3, 4, and Star Wars Battlefront where he helped drive the push into early photogrammetry in games. After half a life in his home country of Australia, Andrew moved to Europe in 2005 to pursue his dream of a career in game development. Includes a link within the project files to download high-resolution textures for the nature assets (up to 8k)Īndrew Svanberg Hamilton, Art Director at Embark Studios in Stockholm, Sweden, with 16 years of experience within the games industry.Props such as signs, fence, and road surface to distribute with ease via splines.Landscape set up with multiple materials and procedurally scattered foliage.Example maps including a procedurally populated 1×1 km landscape, along with a country road, and river canyon.Assets Pack: Maps: 4, Trees: 10, Logs: 4, Rocks: 5, Rock Walls: 4 (+4 variations), Ridges: 3 (+5 variations), Scatter: 34, Ground Materials: 5, Landscape Materials: 1, Water Materials: 1, Props: 9.High quality, optimised, photogrammetry based Australian assets. ![]() Log in to the unreal engine marketplace and download it for free at this link:ĭownload Rural Australia Environment Pack Rural Australia Environment Pack for UE4 include: ![]()
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